AI Insights · Timothy · April 2025
Top 5 3D Realistic Games in Norway: Q1 2025 Performance
Explore the performance trends of Norway's top 3D realistic games for Q1 2025 on a unified platform, with insights from Sensor Tower.
In the first quarter of 2025, Norway's top 3D realistic games showcased varied performance trends on the unified platform. Here's a closer look at their weekly downloads, revenue, and active user statistics.
Snake Clash! by Supercent, Inc. saw a fluctuating performance. Weekly revenue began at approximately $404 and decreased to $244 by the end of March. Downloads exhibited an upward trend mid-quarter, peaking at 3.1K in the week of February 17. Active users started at 17.1K, with a gradual decrease to 15.4K by the quarter's end.
Grand Mountain Adventure 2 from Toppluva AB, released in mid-February, experienced a strong start with revenue at $1.3K in its first week. Downloads were highest at 5.3K initially but dropped to 595 by March's end. Active users increased from 5.1K to a peak of 8K before settling at 6.2K.
Coin Car Games: Simulator by Celestial Roads, LLC maintained a steady revenue increase, peaking at $4.8K in mid-March. Downloads, however, showed a decline from 1.8K to 639 over the quarter. Active users rose from 3.5K to a high of 4.7K before stabilizing at 4.6K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had variable revenue, reaching $9.2K in early February. Downloads remained relatively stable around 1K, while active users fluctuated slightly, remaining above 19K throughout the quarter.
GeoGuessr by GeoGuessr AB experienced a revenue peak of $1.8K in late February. Downloads and active users saw a decline, with downloads dropping from 1.3K to 575 and active users decreasing from 2.9K to 1.9K by the end of March.
These insights are based on data from Sensor Tower, providing a comprehensive view of the app performance in Norway. For more detailed analytics, visit Sensor Tower's platform.